3:45AM

Concept work · Brand Creation

Wobble

Nothing here is straight.

Category
Children's art supplies
Scope
Naming, identity, packaging, character
Buyer
Parents and schools
The Wobble range of children's art supply packaging with age grade and safety marks
The full range. One wordmark, six colours, a character that changes shape on every pack, and the age grade, count and non-toxic mark a parent is actually shopping for.

The situation

A category designed for the wrong person

A new range of chunky crayons, fat markers and poster paint for children under seven. The products were built properly for small hands. The category they were entering was not: it is designed almost entirely to reassure the adult holding the basket, with tidy layouts, tasteful muted palettes, and photographs of immaculate children producing immaculate pictures.

The enemy

The tasteful Scandinavian kids' brand

Dusty sage, soft terracotta, a thin geometric sans, and a wooden toy shot on linen. It is beautiful and it is aimed squarely at a parent's living room. The child, who is the actual user and cannot read, is given nothing to grab hold of.

The position

The only art supplies brand that looks like what a four-year-old actually makes, instead of what an adult wishes they made.

Identity

The wordmark is drawn wrong on purpose

Every letter is slightly uneven, differently weighted, and tilted a degree or two off. It is the single decision the whole brand rests on. A child recognises it as their own handwriting rather than an adult's, and a competitor cannot copy it without looking like a mistake, because to anyone outside the brand it is one.

Wobble type specimen, letters scattered at angles
Nothing sits on a baseline and no two letters weigh the same. The wobble is the specification, not a mistake to tidy up later.

Character

A blob that squashes, stretches and splits

The character is a shape rather than a creature: no species, no gender, no name, two dots and a smile. That was deliberate, because a shape can squash, stretch, split in two and change colour without ever being off-model, and a child can draw it themselves in one stroke. Most kids' mascots cannot survive being redrawn by a four-year-old. This one is improved by it.

Wobble character model sheet showing eight poses
Two dots and one smile, every time. A four-year-old has to know him from across a classroom, so he never gets a new expression.
Wobble pattern of Memphis shapes and blob characters
The secondary pattern. Every element is a shape a child could cut out of paper.

Colour

Primary, because that is what they reach for

Four saturated primaries and white, chosen for recognition rather than taste. A child selects by colour long before they can read a product name, so the colour is the navigation. It also happens to be the loudest possible thing on a shelf full of sage and terracotta, which was a useful accident rather than the reason.

Application

Designed to be reached for, not admired

Packs are sized and weighted for a child to pull off a low shelf without help, with the window low so the actual crayons are visible at a metre off the ground. The classroom system extends to wall vinyl and storage labels in the same four colours, so a room can be organised by colour before anyone in it can read.

Wobble packs with age grade and count on a school art room shelf
In the room. Shelf at child height, window low, colour doing the wayfinding, and the age grade still legible from where a parent stands.

Palette

Tomato

#FF4B3E

Sun

#FFC93C

Sky

#2D9CDB

Grape

#8B5CF6

Chalk

#FFFDF7

Voice

WOBBLE WOBBLE WOBBLE!

Squish it. Squash it. AGAIN.

Oops! Allowed.

Red goes with green. ESPECIALLY green.

It got on the floor. It gets on the floor!

Written the way a four year old actually talks, not the way an adult writes about one. Repetition, shouting, sound effects, and grammar that gives up halfway. It is allowed every single thing the rest of the portfolio bans, because a children's brand that cannot use an exclamation mark is not a children's brand.

Typefaces

Wobble Rounded

Everything, drawn uneven on purpose

Credits

Kyle C.

Strategy and identity

Brendan Forbes

Photography and art direction

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